This document describes the life cycle of an active objet.
The diagram illustrates the life-cycle of an active object.
Figure: Flow diagram showing the life cycle of an active object
Procedural flow follows the black arrows; control is transferred along the blue links, as follows:
the main program creates and installs an active scheduler
active objects are created; their constructors ensure that every active object is added to the active scheduler (which keeps a reference to the object in its queue)
an active object is
called to issue an initial request. This sets the object's iActive
true
(indicating a request was issued but not yet completed) and schedules the
underlying service, which sets the object's iStatus
to KRequestPending
.
(If this step is omitted, no service will be requested, so no handler will
be invoked and hence the active scheduler will wait forever in its loop, never
calling any object's RunL()
)
the active scheduler is started. This now takes over; control is only returned to the main program for termination when the active scheduler is stopped
when a requested service
completes, it's handler terminates by signaling service completion; this alters
the associated active object's iStatus
when any service handler
signals completion, the active scheduler tests each object in its queues for
one with iActive
true (request not completed) and iStatus
not
set to KRequestPending
(i.e. the request has been handled)
if the active scheduler
finds an object with the above conditions, it sets iActive
false
and calls the object's RunL()
the RunL()
may
reschedule the request (so that the handler is again invoked when the requested
service completes and the cycle continues.) or may stop the active scheduler,
returning control to the main program for termination.