At the construction phase, CAknStylusPopUpMenu
is given a MEikMenuObserver
object, which is usually
a pointer to the application’s UI (CAknAppUi) or another
class that implements the interface. The stylus pop up menu will grab
the stylus event when one of its items is tapped on and it will then
report the item’s command ID to the menu observer. It is then up to
the application to handle the command in the implementation of MEikMenuObserver::HandleCommandL()
.
iMenuObserver
) ProcessCommandL()
using:void ProcessCommandL(TInt aCommandId);where,
aCommandID
parameter is the command number recorded in
the resource file. You can also add it using AddMenuItemL()
function as shown in the following code snippet:void AddMenuItemL( const TDesC& aItem, const TInt aCommandId );
switch( aCommandId ) { case StylusMenuCommand1: break; case StylusMenuCommand2: break; case StylusMenuCommand3: break; case StylusMenuCommand4: break; case KErrCancel: break; default: break; }
Typically the observer is application's AppUi. It is then the observer's
responsibility to handle the command appropriately. The observer is
informed with KErrCancel
if the menu is closed without
making a selection.
Use the CAknStylusPopUpMenu::HandleControlEventL() method to handle events that occur when user selects a menu item.