/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Qt Mobility Components. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef CONTROLLER_H #define CONTROLLER_H #include <QObject> #include <QTimer> #include <QTime> #include "../bttennis/board.h" #define TOP 1 #define BOTTOM 2 #define LEFT 3 #define RIGHT 4 class Controller : public QObject { Q_OBJECT public: explicit Controller(QObject *parent = 0); signals: void moveBall(int x, int y); void score(int left, int right); public slots: void ballCollision(int pos); void scored(int pos); void resetBoard(); void refresh(); void moveLeftPaddle(int y); void moveRightPaddle(int y); void start(); void stop(); private slots: void tick(); private: QTimer *timer; QTime *elapsed; QTime *elapsedPaddle; int ball_x; int speed_x; int ball_y; int speed_y; int score_left; int score_right; int col_x; int col_y; int rightPaddleForce; int leftPaddleForce; int rightPaddleLast; int leftPaddleLast; int rightPowerUp; int leftPowerUp; void restart_ball(); }; #endif // CONTROLLER_H
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